Chapter 7

Passthrough

Cut windows to the real world with canvases and boxes, and set up Virtual Desktop or Meta Link.

Passthrough cuts a window through the game to the real world, so you can see your keyboard, button box or drink without taking the headset off.

There are two kinds:

  • Canvas. A flat panel you paint shapes on, in VR. Good for a keyboard or a screen.
  • Box. A 3D box. Anything inside it shows. Good for a shifter or a cup holder.
Draft renderPassthrough page with a canvas and a box
FIG 7.1Passthrough page with a canvas and a box

Pick the method

Settings › Passthrough › Method:

Method Needs
Auto Picks the right one for your runtime. Start here.
Chroma key Virtual Desktop. The app paints a key colour where passthrough should show and Virtual Desktop swaps it for the camera image.
Meta Link Meta Quest Link and a Quest 3-class headset (full-colour cameras).
Off No passthrough.

Virtual Desktop settings

  1. In Virtual Desktop, open Streaming and turn on Passthrough.
  2. Set its chroma key colour to the Key colour in Settings › Passthrough (magenta by default).
  3. For clean edges: Similarity 15 to 25 %, Smoothness up, Sharpening off, and a higher bitrate (HEVC 10-bit or AV1 if you can).
Tip

If the game itself shows a lot of the key colour, pick another Key colour and set the same one in Virtual Desktop.

Draw a canvas in VR

  1. On the Passthrough page, choose NEW CANVAS. Or open the VR menu's passthrough window and choose Create new.
  2. Choose DRAW IN VR. A canvas appears in front of you with a white border.
  3. Hold grip on the canvas to move and tilt it. Push the stick to resize it.
  4. Pick a tool and draw with the pointer:
    • Points. Trigger adds a point. Click the first point, or press B, to close the shape.
    • Rectangle and Ellipse. Hold trigger and drag.
  5. Undo removes the last shape. Clear removes all of them.
  6. Close the VR menu. Only the passthrough stays.
Screenshot to come
FIG 7.2capture in the headset

Add a box

  1. Choose ADD BOX.
  2. Set its size with W, H and D under SIZE.
  3. Choose MOVE IN VR and place it around the real object, or type its position.

Settings in the inspector

Section Row What it does
SHAPES DRAW IN VR, UNDO, CLEAR Canvas only.
SIZE W, H, D Box only, in metres.
VISIBILITY Only when I look at it Shows it only while you look at it. Then set the gaze angle and the fade time.
Opacity How much of the real world shows.
Edge feather Soft edges, in metres.
PLACEMENT Follow the wheel Canvas rides on the wheel and turns with it. Use it to cut out your real wheel. The card shows ON WHEEL.
Anchor, W, H, position, rotation As for dashboards. IN FRONT brings it in front of you.

REMOVE CANVAS and REMOVE BOX delete it.

Note

Passthrough does not shake with the cockpit. It stays fixed to your seat, like the real objects it shows.