Chapter 14

Glossary

The words this manual and the app use, in one place.

Anchor
Where an item's position is measured from: Game world (your seat) or Real world (your room).
Car ID
The name the sim uses for a car. Presets are matched to cars by it.
Canvas
A flat passthrough panel you paint shapes on in VR.
Box
A 3D passthrough shape. Anything inside it shows the real world.
Chroma key
Passthrough by colour. The app paints a key colour, and Virtual Desktop replaces it with the camera image.
Cockpit shake
The wheel and dashboards moving with the car's bumps, worked out from telemetry.
Dashboard
A flat panel in the car showing a SimHub dashboard or a window.
Edit mode
The only state in which items in VR can be moved. Turned on with EDIT.
Feather
A soft edge, set in metres or millimetres.
Fit mode
The Wheel page tool that places the wheel screen on the model.
FIT / FILL
How the wheel screen scales a dashboard: all of it inside the screen, or covering the screen with the edges cut.
Game file
The sim's program (.exe). The cockpit shows only while it runs.
Lite mode
The free mode after the trial: VR menu, recentre, hands and one dashboard.
OpenComposite
A free tool that lets SteamVR-only sims run through OpenXR.
OpenXR
The standard way PC games talk to VR headsets. The add-on needs it.
OpenXR runtime
The program that connects OpenXR games to your headset, for example Virtual Desktop.
Passthrough
Seeing the real world through the headset's cameras.
Pivot
The point a wheel model turns about: the centre of the steering shaft.
Preset
Everything set up for one car.
Recentre
Moving everything placed in the game world to your current seat position.
SimHub
A program that draws dashboards from telemetry. The app shows its dashboards.
Telemetry
Live data from the sim: car, steering, speed, motion.
Template
The preset new cars start from.
VR add-on
The part of Virtual Real Cockpit that loads into the sim and draws in the headset.
VR menu
The menu in the headset, opened with X or the wrist button.
Wheel screen
A SimHub dashboard shown on your wheel model's display.
Wrist button
The round button on the back of your left wrist that opens the VR menu with hand tracking.